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Tanegashima Anno 1732

A model of a tanegashima, a Japanese matchlock configured arquebus used by the samurai class.
This was a project where I practiced hard surface modelling and normal baking within Maya, and my first serious try at texturing with Substance Painter.
Software used: Maya, Substance Painter

Tanegashima Anno 1732

Johannes terhen sundlov 1

Screenshot from Unreal Engine 4

Johannes terhen sundlov 2

Screenshot from Unreal Engine 4

Johannes terhen sundlov 3

Screenshot from Unreal Engine 4

Johannes terhen sundlov textures

Textures