* Achieved Player's Choice 3rd place and was nominated for Best Execution in Audio at Swedish Game Awards 2017.
* Selection of assets I created for a three-week game project made by 10 FutureGames students: 3 designers, 4 3D artists and 3 2D artists.
* Main responsibilities: props modelling, texturing, and implementing these in the game.
* The game is a virtual reality game where you're the contestant of a crazy game show...! Watch the trailer embedded in this post to learn more!
* Software used: Maya, Substance Painter, Photoshop, Unreal Engine 4
* HMD and controls: Oculus Rift and Oculus Touch
* (Logo design in thumbnail by Karin Hässler, sticker designs on nerf gun by Jonas Sundberg)