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Knock It Off (VR) - Props dump

* Achieved Player's Choice 3rd place and was nominated for Best Execution in Audio at Swedish Game Awards 2017.

* Selection of assets I created for a three-week game project made by 10 FutureGames students: 3 designers, 4 3D artists and 3 2D artists.

* Main responsibilities: props modelling, texturing, and implementing these in the game.

* The game is a virtual reality game where you're the contestant of a crazy game show...! Watch the trailer embedded in this post to learn more!

* Software used: Maya, Substance Painter, Photoshop, Unreal Engine 4
* HMD and controls: Oculus Rift and Oculus Touch

* (Logo design in thumbnail by Karin Hässler, sticker designs on nerf gun by Jonas Sundberg)

This trailer represents a collaborative effort by the whole team including myself.

Johannes terhen sundlov ingredients as

Rendered in Unreal Engine 4

Johannes terhen sundlov grenade as

Rendered in Unreal Engine 4

Johannes terhen sundlov weapons as

Rendered in Unreal Engine 4

Johannes terhen sundlov camera as

Rendered in Unreal Engine 4

Johannes terhen sundlov props

Wireframes

Johannes terhen sundlov knocktextures

Grenade and nerf gun texture samples (albedo/roughness/normal)

Sketchfab 3D viewer - click on Play button to view in 3D

Sketchfab 3D viewer - click on Play button to view in 3D

Sketchfab 3D viewer - click on Play button to view in 3D

Sketchfab 3D viewer - click on Play button to view in 3D