This is a selection of assets I created for a three-week school project made by 10 FutureGames students: 3 designers, 4 3D artists and 3 2D artists. My main responsibilities was props modelling, texturing, and implementing these in the game.
Except our main responsibilities, we all worked together to give each-other feedback, quality assure the game, polish it and try to make the best out of the time we had.
The game itself is a virtual reality game where you're the contestant of a crazy game show...! Watch the trailer embedded in this post to learn more!
Software used: Maya, Substance Painter, Photoshop, Unreal Engine 4
HMD and controls: Oculus Rift and Oculus Touch
(Logo design in thumbnail by Karin Hässler, sticker designs on nerf gun by Jonas Sundberg)