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Wilderness Girl

* I wanted to make a character similar to the art I made when I worked at Matrix Software in Tokyo, japan. Stylized, low-poly, hand-painted.

* Software used: Maya, Photoshop.

Johannes terhen sundlov persp

Front

Johannes terhen sundlov back

Back

Johannes terhen sundlov side

Side

Sketchfab 3D viewer - click on Play button to view in 3D

Rig Test

Johannes terhen sundlov textures

Textures

Johannes terhen sundlov layers

Texture layer examples

Johannes terhen sundlov viewport

Viewport

Johannes terhen sundlov concept

Concept sketch