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Old Harbor

* Based on Andrei Kotnev's beautiful concept art "Old harbor". Follow him! :)
https://www.artstation.com/artwork/gWPqG

* Making this was a really fun and educational! Especially learning about rope- and cloth simulation in Maya, and getting more in-depth with Unreal.

* Software used: Maya, Substance Designer, Substance Painter, Unreal Engine 4

Johannes terhen sundlov final

Rendered in Unreal Engine 4

Johannes terhen sundlov props

Most of the props used in the scene

Johannes terhen sundlov materials

Main materials

Johannes terhen sundlov housetexture

Foreground house texture sample

Johannes terhen sundlov wireframe

Wireframe

Johannes terhen sundlov gifharbor2

Animated GIF of the process