From mobile games in Tokyo to VR games in Stockholm. Now ready for new challenges!
I've had a very successful internship at Cortopia, and currently I'm working as a 3D Artist for the game studio part of Spelkollektivet (the world's largest co-living and co-working space for game developers from all over the world).
If you like what you see here, feel free to contact me!
- Mainly created textures with the Substance suite for real-time graphics to be used in VR apps.
- Weapons, props and environment for the VR game Wands (Unity).
- 3D art in different art styles for prototypes (Unity).
- Low poly and hand painted weapons, props and characters for external client companies' games (Unity).